RHS версии 0.5.2 для ARMA 3. Мод RHS представляет собой сборку вооруженных силы реальных стран, таких как Россия, США и Сербия, а так же вы вымышленных фракций которые встречались в серии ARMA.
На данный момент в мод входят:
RHSAFRF – Вооруженные силы Российской Федерации. Мод содержит большое количество контента состоящей практически из всей ветви российской армии.
RHSUSAF – Вооруженные силы США. Мод содержит почти все боевые единицы армии США и корпуса морской пехоты США.
RHSGREF – Мод содержит вооруженные силы вымышленных и реальных независимых фракций, которые выходят за рамки AFRF и USAF.
RHSSAF – Сербские вооруженные силы. Мод содержит почти все боевые единицы вооружённых сил Сербии.
RHSPKL – карта провинции в центре полуострова Юго-Восточной Азии
Список изменений в 0.5.2
RHSAFRF
ADDED IN 0.5.2
^ BTR-80 2010 camo
^ VehicleTransport class for PTS-M, can be transported and transports
IMPROVED IN 0.5.2
^ Tweaked T50 inheritance
^ Added additional seat to BMD-4
^ 2nd tweak to BMD-4 capacity – removed that new seat – seems only BMD-4M has 5 seats
^ Properties cleanup on AFRF static weapons
^ Updated BTR-80 tri texture
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods
^ Updated head injury macros to be up to date with Old Man
^ Adjusted loadout of BMD-4/M, BTR-80A & BMD-2
^ Added magazine wells for 2A42 & 2A70
^ Added some emissive value to burning engine sparks
^ Added MSK-40P, SM-320 & OZM-72 to minefield module
@ Fixed UAZ rpt error regarding skeleton
@ Fixed .rpt errors connected to Su-25 MFD
@ Fixed Tu-95 rear gunner was using wrong LOD when in optics in mode
@ Fixed BTR-80 rear indicator
@ Fixed BMP-3 (Early) hatches in last LOD – http://feedback.rhsmods.org/view.php?id=5688
@ Replaced utd20_start.ogg with existing utd20_start.wss
@ Re-saved corrupt textures (according to pboproject)
@ Added workaround for recent change to addMagazineTurret – ammo selection should work again on T tanks (2S3/2S1/D30 still need a fix)
RHSUSAF
IMPROVED IN 0.5.2
^ Tweaked LRAS3 MFD
^ Reduced M1134 turret rotation speed
^ Improved M1134 Gunner Panel materials
^ Added editor previews for new Stryker variants
^ Tweaked M1134 gunsight
^ Tweaked M1134 MFD & PiP screen
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods
^ Updated head injury macros to be up to date with Old Man
^ Fixed the M1134 Desert texture to include TOW Missiles details from the woodland ones
^ Added magazine Wells to M256 & M242
^ Added “rhs_mag_70Rnd_25mm_M242_M791” magazine to be used with M242
^ Added emissive material to burning engine sparks
^ Added optic destruction to new Stryker variants
^ Tweaked new Stryker variants TI textures
^ M1134 Stryker now spawns with full crew
^ Added Lane Marker System to M1132
^ Tweaked Stryker durability
FIXED IN 0.5.2
@ Fixed typo in virtualAmmoBox.sqf
@ Mast unfolding works also in Virtual Garage when damage on vehicle is disabled
@ Fixed missing front sight for M14 (RIS) –
@ Fixed position of SOCOM flash hider in first person LOD
@ Fixed wrong gunner proxy index on M1240 (M2) –
@ Adds Desert texture for M1127
@ Adds desert LRAS3 texture
@ Adds M1132 ESV Desert + hidden selections
@ Adds M1134 ATGM Desert + hidden selections
@ Added workaround for broken vanilla missile manual control on AI. TOW should usable be AI even if target has engine off
@ Fixed UH-1Y gunner view memory points
@ Fixed missing Smokegen string when running USAF standalone
@ Fixed missing STR_RHS_AUTHOR_FULL errors when only USAF mod was loaded
@ Cleaned up M136 & fixed its SMDI map
@ Fixed visibility of Raven laser designator
@ Fixed seat switching with “F” key on M1127
@ Fixed DVE action availability
@ Fixed C130J vehicle paradroping error
RHSGREF
IMPROVED IN 0.5.2
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods
^ Lined up ironsights on UH1H
^ Added zeroing adjustments option to UH1H M240H machineguns
^ Removed UH1H fake cross hair
^ Updated head injury macros to be up to date with Old Man
RHSSAF
IMPROVED IN 0.5.2
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods
^ Updated head injury macros to be up to date with Old Man